Since the spring of 2023, during my internship at Brickland in gothenburg, I've been creating digital garments in CLO3d.
I've been creating freehand as well as from styles and patterns and have explored different texturing methods, export methods, lighting and animation.
I have a great insight in how to digitally sew creations from scratch, paying attention to the tiniest details to create a realistic look.

Creative render in Blender.

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